There’s also an interactive version of the poem, which sits at the centre of my interactive essay. The hypertext poem is non-linear and uses both languages in a series of nested ‘if statements’ that circle back to the beginning, offering no closure – all contributing to the notion of queering the algorithm and embracing an idea of multiplicity beyond the binary either/or, in favour of a lived experience of and and and.
//
// falseFriends.cpp
//
//
// Created by Giulia Carla Rossi on 03/05/2022.
//
#import ProgramMigrating Language library
//declaring your variables of identity
public bool movimento;
public string countryOfArrival;
public string paeseDiNascita;
public vector people;
public vector expectations;
public Self newSelf;
public int integrazione&&assimilazione;
public Lingua languageOfArrival;
public FalseFriend pretend[ere];
public float English;
public float Italiano;
private string livedExperience;
private Lingua madreLingua;
private bool shame;
private bool roomForSelf;
if (paeseDiNascita != countryOfArrival) && (madreLingua != languageOfArrival) {
movimento = true;
newSelf.setup();
expectations.begin();
if (pretend[ere] == "faking") {
languageOfArrival.setup(English);
if (roomForSelf == true){
augmentPortableSociety();
//you can become so much more
//than you ever thought you could
//when you contained only one
}else if (roomForSelf == false){
barattaIdioma();
integrazione&&assimilazione++;
//glossolalia è la sesta fase de lutto
//dopo il sacrificio e prima dell'arresa
//alla perdita di un punto di vista familiare in favour of a foreign
//set of imagery nested deep inside your throat
//syntactic bile rising and no silver platter at the end to catch it
}
}else if (pretend[ere] == "demand"){
languageOfArrival.setup(Italiano);
se (selfTranslate().size() < selfBetrayal().size()){
shame = true;
people.push_back(newSelf);
expectations.update();
}altrimenti{
livedExperience.drawString("you carry your own meaning with you");
semanticTrigger();
//follow the sematic trigger and draw your own conclusions
//there is no giusto or sbagliato
//no single layer of interpretation
transHumance(); //and loop forever
transLate[nt](); //what is smuggled inside a language
}
}
}